Options
Base AC from class Base PD from class Base MD from class Base HP from class Melee Basic Attack Based On Damage on Melee Miss Ranged Basic Attack Based On Damage on Ranged Miss Flat HP Mod from Magic Items
These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.
Name
Race
Class
Level
Max HP Staggered
Current HP
Temp HP
+ Max
One Unique Thing
Equipment
Backgrounds
Melee Weapons
Ranged Weapons
Talents & Features
At-Will
Standard Action Nearby Target: One creature Attack: Hit: Miss:
At-Will
Standard Action One enemy Target: One creature Attack: Hit: Miss:
Options Name: Type: At-Will Class Racial Encounter Recharge Daily Spell Magic Item Custom Talent Feature Power Battle Cry Domain Recharge Rate Uses: 1 2 3 4 Action: Range: Target: Attack: VS: Custom 1 Hit Miss Trigger Effect Improved Sustain Special Opening-Sustaining-Effect Final-Verse Details Custom Custom 2 Hit Miss Trigger Effect Improved Sustain Special Opening-Sustaining-Effect Final-Verse Details Custom Custom 3 Hit Miss Trigger Effect Improved Sustain Special Opening-Sustaining-Effect Final-Verse Details Custom
Target: Attack:
{{attr}} {{#back}} ] {{back}} {{/back}}
{{attr_abr}} {{attr_bonus}}
+
LVL {{level}}
{{#back}}
+
BCK {{back_bonus}}
{{/back}} {{#rollGreater() mod 0}}
+
MOD {{mod}}
{{/rollGreater() mod 0}} {{#rollLess() mod 0}}
+
MOD {{mod}}
{{/rollLess() mod 0}}
=
{{result}}
Initiative ] {{name}}
DEX {{dex_bonus}}
+
LVL {{level}}
{{#rollGreater() mod 0}}
+
MOD {{mod}}
{{/rollGreater() mod 0}} {{#rollLess() mod 0}}
+
MOD {{mod}}
{{/rollLess() mod 0}}
=
{{result}}
{{name}} ] {{relationship}}
{{#rollGreater() iconlvl 0}}
{{#rollTotal() icon1 5}} e {{/rollTotal() icon1 5}} {{#rollTotal() icon1 6}} k {{/rollTotal() icon1 6}} {{icon1}}
{{/rollGreater() iconlvl 0}} {{#rollGreater() iconlvl 1}}
j
{{#rollTotal() icon2 5}} e {{/rollTotal() icon2 5}} {{#rollTotal() icon2 6}} k {{/rollTotal() icon2 6}} {{icon2}}
{{/rollGreater() iconlvl 1}} {{#rollGreater() iconlvl 2}}
j
{{#rollTotal() icon3 5}} e {{/rollTotal() icon3 5}} {{#rollTotal() icon3 6}} k {{/rollTotal() icon3 6}} {{icon3}}
{{/rollGreater() iconlvl 2}} {{#rollGreater() iconlvl 3}}
j
{{#rollTotal() icon4 5}} e {{/rollTotal() icon4 5}} {{#rollTotal() icon4 6}} k {{/rollTotal() icon4 6}} {{icon4}}
{{/rollGreater() iconlvl 3}}
Recovery
LVL {{level}}
d
REC {{rec_die}}
+
CON {{con_bonus}}
{{#rollGreater() mod 0}}
+
MOD {{mod}}
{{/rollGreater() mod 0}} {{#rollLess() mod 0}}
+
MOD {{mod}}
{{/rollLess() mod 0}}
=
{{result}}
{{wname}} At-Will
Standard Action {{range}}
Target: One Creature
Attack: {{attbonus}} vs AC
Hit: {{damage}} Miss: {{miss}}
{{#atwill}}
{{/atwill}} {{#class}}
{{/class}} {{#racial-encounter}}
{{/racial-encounter}} {{#recharge-daily}}
{{/recharge-daily}} {{#spell}}
{{/spell}} {{#magicitem}}
{{/magicitem}} {{#typecustom}}
{{/typecustom}} {{name}} {{type}}
{{#action-range-flag}}
{{action}} {{range}}
{{/action-range-flag}} {{#target}}
Target: {{target}}
{{/target}} {{#attack}}
Attack: {{attbonus}} vs {{vstype}}
{{/attack}} {{#cust1}}
{{#Hit-1}} Hit: {{cust1-subcust1-desc}} {{/Hit-1}} {{#Miss-1}} Miss: {{cust1-subcust1-desc}} {{/Miss-1}} {{#Trigger-1}} Trigger: {{cust1-subcust1-desc}} {{/Trigger-1}} {{#Effect-1}} Effect: {{cust1-subcust1-desc}} {{/Effect-1}} {{#Sustain-1}} Sustain: {{cust1-subcust1-desc}} {{/Sustain-1}} {{#Improved-1}} Improved: {{cust1-subcust1-desc}} {{/Improved-1}} {{#Opening-Sustaining-Effect-1}} Opening/Sustaining Effect: {{cust1-subcust1-desc}} {{/Opening-Sustaining-Effect-1}} {{#Final-Verse-1}} Final Verse: {{cust1-subcust1-desc}} {{/Final-Verse-1}} {{#Special-1}} Special: {{cust1-subcust1-desc}} {{/Special-1}} {{#Details-1}} Details: {{cust1-subcust1-desc}} {{/Details-1}} {{#typecustom-1}} {{custype1}}: {{cust1-subcust1-desc}} {{/typecustom-1}}
{{#cust1-subcust2}}
{{cust1-subcust2-desc}}
{{/cust1-subcust2}} {{#cust1-subcust3}}
{{cust1-subcust3-desc}}
{{/cust1-subcust3}} {{#cust1-subcust4}}
{{cust1-subcust4-desc}}
{{/cust1-subcust4}} {{/cust1}} {{#cust2}}
{{#Hit-2}} Hit: {{cust2-subcust1-desc}} {{/Hit-2}} {{#Miss-2}} Miss: {{cust2-subcust1-desc}} {{/Miss-2}} {{#Trigger-2}} Trigger: {{cust2-subcust1-desc}} {{/Trigger-2}} {{#Effect-2}} Effect: {{cust2-subcust1-desc}} {{/Effect-2}} {{#Sustain-2}} Sustain: {{cust2-subcust1-desc}} {{/Sustain-2}} {{#Improved-2}} Improved: {{cust2-subcust1-desc}} {{/Improved-2}} {{#Opening-Sustaining-Effect-2}} Opening/Sustaining Effect: {{cust2-subcust1-desc}} {{/Opening-Sustaining-Effect-2}} {{#Final-Verse-2}} Final Verse: {{cust2-subcust1-desc}} {{/Final-Verse-2}} {{#Special-2}} Special: {{cust2-subcust1-desc}} {{/Special-2}} {{#Details-2}} Details: {{cust2-subcust1-desc}} {{/Details-2}} {{#typecustom-2}} {{custype2}}: {{cust2-subcust1-desc}} {{/typecustom-2}}
{{#cust2-subcust2}}
{{cust2-subcust2-desc}}
{{/cust2-subcust2}} {{#cust2-subcust3}}
{{cust2-subcust3-desc}}
{{/cust2-subcust3}} {{#cust2-subcust4}}
{{cust2-subcust4-desc}}
{{/cust2-subcust4}} {{/cust2}} {{#cust3}}
{{#Hit-3}} Hit: {{cust3-subcust1-desc}} {{/Hit-3}} {{#Miss-3}} Miss: {{cust3-subcust1-desc}} {{/Miss-3}} {{#Trigger-3}} Trigger: {{cust3-subcust1-desc}} {{/Trigger-3}} {{#Effect-3}} Effect: {{cust3-subcust1-desc}} {{/Effect-3}} {{#Sustain-3}} Sustain: {{cust3-subcust1-desc}} {{/Sustain-3}} {{#Improved-3}} Improved: {{cust3-subcust1-desc}} {{/Improved-3}} {{#Opening-Sustaining-Effect-3}} Opening/Sustaining Effect: {{cust3-subcust1-desc}} {{/Opening-Sustaining-Effect-3}} {{#Final-Verse-3}} Final Verse: {{cust3-subcust1-desc}} {{/Final-Verse-3}} {{#Special-3}} Special: {{cust3-subcust1-desc}} {{/Special-3}} {{#Details-3}} Details: {{cust3-subcust1-desc}} {{/Details-3}} {{#typecustom-3}} {{custype3}}: {{cust3-subcust1-desc}} {{/typecustom-3}}
{{#cust3-subcust2}}
{{cust3-subcust2-desc}}
{{/cust3-subcust2}} {{#cust3-subcust3}}
{{cust3-subcust3-desc}}
{{/cust3-subcust3}} {{#cust3-subcust4}}
{{cust3-subcust4-desc}}
{{/cust3-subcust4}} {{/cust3}}